Technology

 

Teyon includes a tech team and all games we made are based on our own engines.

The technology for the following platforms is already available:

  • Nintendo DS™/DSi™
  • Wii™
  • PC/X360/PS3
  • PC/MacOSX

Engines for Nintendo 3DS and NGP are under development.
We are authorized for all of those platforms and have dev-kits.

 

Nintendo DS™/DSi™ engine features:

  • Advanced material system (diffuse, specular, environment mapping, lightmap)
  • Skeleton animation
  • Lighting
  • Alpha blending
  • Unicode support
  • Sounds and music (wav, xm)
  • Flexible file format (compatible with our PC engine)
  • Flexible API (similar to our PC engine)

Wii™ engine features:

  • Material effects (ambient, diffuse, shininess, lightmap, shininess power, environment mapping, refraction mapping)
  • Skeleton animation
  • Lighting
  • Graphics streaming
  • Unicode support
  • Sounds and music (wav, ogg with streaming)
  • 3D file format to save 3D graphics and textures within
  • Textures and 3d models compressed to the Nintendo hardware format
  • PC/MacOS X/Wii engines full compatibility

More details about our other engines will be revealed soon.